Improving C++ Builds with Split DWARF

Large- and medium-sized C++ projects often suffer from long build times. We can distinguish these two scenarios: Scratch build After pulling in the latest changes from upstream, or after a major refactoring that affects central headers, a lot of source files need to be rebuilt. This can take a long time. To a large extent this is caused by the … Read More

New things in clang land (5.0.0)

LLVM 5.0.0 was already released back in September, but I still would like to mention a couple interesting things I encountered while using clang 5. This will not cover all the new things there are, please check the release notes of the respective LLVM components for that. More aggressive optimizations I could not find a mention of this in the release … Read More