Improving C++ Builds with Split DWARF

Large- and medium-sized C++ projects often suffer from long build times. We can distinguish these two scenarios: Scratch build After pulling in the latest changes from upstream, or after a major refactoring that affects central headers, a lot of source files need to be rebuilt. This can take a long time. To a large extent this is caused by the … Read More

Ultra-wide curved screens for increased productivity

This post is slightly off-topic: Usually this site is dealing with C++ topics only. However, since changing my monitor setup my productivity has improved. An efficient hardware setup in your work environment can make a big difference, so I figured I’d blog about this. Recently at work it was time to replace some old monitors. My previous dual-monitor setup featured … Read More